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Entertainment Consumers Association : ウィキペディア英語版 | Entertainment Consumers Association
Entertainment Consumers Association (ECA) is a United States-based non-partisan, non-government, non-profit organization dedicated to the interests of individuals who play computer and video games in the United States and Canada.〔http://www.theesa.com/facts/〕 ==History== Mr. Hal Halpin, a game industry veteran and former president of the Interactive Entertainment Merchants Association (IEMA) – now called the Entertainment Merchants Association (EMA) – founded ECA in July 2006. The concept of the ECA was born following an IEMA board of directors meeting, in which Halpin recognized a need for consumer representation.〔Gamers On Trial: The ECA's Hal Halpin on Consumer Advocacy, Gamasutra - http://www.gamasutra.com/view/feature/1796/gamers_on_trial_the_ecas_hal_.php〕 The association was launched as a means for consumer rights advocacy following a string of anti-games legislation aimed at criminalizing the sale of certain video games. Although publishers were effectively represented by Entertainment Software Association (ESA) and retailers by Entertainment Merchants Association (EMA), consumers of video games were virtually unrepresented until the launch of ECA.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Entertainment Consumers Association」の詳細全文を読む
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